Hi all! I’m doing a a bit of research in due to clear up my doubts around implementation that i’m going to do.
So i was looking for a simple but cool solution to optimize space in my application and so here is a valid solution directly from an adobe evangelist team member:
Hi all, i was just a bit upset because i couldn’t find out a valid solution for an item i’m developing, buuuuuuutttt, tadaaaaaaaa! here is a valid solution to optimize the space in your app list view: a button that appears in a custom itemrender. So you can use this logic to implement a real complex itemrender.
if you’re trying to show your ios app in the action sheet like the pic:
you must modify your info.plist app file by following this informations:
This link teach you how http://mobiforge.com/developing/story/importing-exporting-documents-ios
and this is how your plist section appears after:
you can obviously add all the file types you want by looking up in the link i posted in this previous tutorial here.
Bye bye!! Angelo
He is working on a mobile app that requires a lot of skinning and since Flex 4 we’ve gotten a MUCH improved skinning model for Flex. Unfortunately, with Flex mobile, for performance reasons it’s a good idea to use ActionScript-only skins which means going back to the world of Flex 3 and diving into the component lifecycle a bit.
Hi all guys!
I just wanted to say that this flex 4.6 is really impressive! You can develop multi platform apps writing code only once!!!
I looked for this tutorial and i found it really useful!